The surprising fact is, that the acceptance of Artificial Intelligence isn't determined by the technology level but has to do with the motivation of the people. For example, In so training exercises for ambulance so called dummy puppets are used. From a technological standpoint, a dummy is not complicated to understand. It didn't even have an onboard computer. At the same time, such dummy related training is highly realistic, because the puppet is accepted by the human as a legitimate victim. That means, it's part of the game, that the rescue workers have to treat the dummy like a real person, be aware of his emotional state and do what is needed to rescue him.
The same principle can be used for other kind of non-human systems for example Artificial Intelligence robots. Not the robot has to be improved with better technology, but in the roleplay the robot becomes a certain role. This forces the humans to treat the machine not as bot but as a real person.
To answer the question in the headline directly: To nudge decision makers into acceptance of AI work they must be trained in role playing games. That means, it is written in the rules, than the AI is great and then the humans has to use it, no matter if they like it or not.
Robot in the loop The surprising fact is, that in most cases no extra training with dummys or Artificial Intelligence is necessary. Because this is what humans are doing as default. Most games are played with puppets already. In each computer game, simulated forces are used to increase the realism and most rescue training of the firedepartment and scenario based business games are working with non-humans in the loop.