A recent question on AI and acting recalled me to the idea that in drama, there are not only conflicting motives between agents (characters), but a character may themselves have objectives that are in conflict.
The result of this in performance is typically nuance, but also carries the benefit of combinatorial expansion, which supports greater novelty, and it occurs to me that this would be a factor in affective computing.
(The actress Eva Green is a good example, where her performances typically involve indicating two or more conflicting emotions at once.)
It occurs to me that this can even arise in the context of a formal game where achieving the most optimal outcome requires managing competing concerns.
- Is there literature or examples of AI with internal conflicting objectives?