Can anyone help me with the algorithm used to evaluate the board once a player has played his turn in the game of Go? I have a vector representing the board, with a dimension for each postion . Player 1 places a value of 1 on the positions in the vcetor while player two places a 0.5. i would like to parse the vector to the algorithm and it evaluates which peices are to be removed if any.
I would also be greatful if i could get an algorithm for evaluating the board right at the end of the game.As well as one for displaying the board from such vector as an image. Thankyou