Is it practical/affordable to train an AlphaZero/MuZero engine using a residential gaming PC, or would it take thousands of years of training for the AI to learn enough to challenge humans?
I'm having trouble wrapping my head around how much computing power '4 hours of Google DeepMind training' equates to my residential computer running 24/7 trying to build a trained AI.
Basically, are AlphaZero or MuZero practical for indie board games that want a state of the art AI, or is it too expensive to train?