One of my friends built a version of "Achtung, Die Kurve!", or "Curve Fever" in Python. I was starting to study ML and decided to tackle the game from a learning perspective - write a bot that would crush him in the game. Did some research and found Deep Q learning. Decided to go with that and after a whole lot of throwing around different hyperparameters and layers, I decided I need some help on this. I am new to Deep and Machine Learning in general, so I may have missed things. I was kinda discouraged when I saw that Deep Q is SO impractical currently in the field.
how would you guys tackle this problem? I need some guidance/help building it if someone is up to the task.