Questions tagged [chess]

For questions about chess playing engines such as AlphaZero and Leela, and questions about AI methods and theory related to Chess. (Questions purely about chess are off-topic but can be asked on SE:Chess.)

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Where does reinforcement learning actually show up in Deepmind's game engines?

From the brief research I've done on the topic, it appears that the way Deepmind's Alphazero or Muzero makes decisions is through Monte Carlo tree searches, where in the randomized simulations allows ...
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How did MuZero learn the rules of chess?

Google says that their new AI program MuZero learnt the rules of chess and some other board games without being told so. How is this even possible? https://towardsdatascience.com/deepmind-unveils-...
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Stack of Planes as the Action Space Representation for AlphaZero (Chess)

I have a question regarding the action space of the policy network used in AlphaZero. From the paper: We represent the policy π(a|s) by a 8 × 8 × 73 stack of planes encoding a probability ...
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To solve chess with deep RL and MCTS, how should I represent the input (the state) to a neural network?

I'm wanting to build a NN that can create a policy for each possible state. I want to combine this with MCTS to eliminate randomness so when expansion occurs, I can get the probability of the move to ...
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How are AI's strategies discovered from chess and starcraft games?

Chess and starcraft games have been played by AI and sometimes won. Artificial intelligence had for these games a complex set of rules, database and decision-making tools to decide which actions it ...
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How to implement very simple move-ordering for alpha-beta pruning

I've done implementing alpha-beta, and transpositional table on my search tree algorithm so I decided to implement move-ordering next. But once I implemented it, it's way more longer to respond than ...
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Given a system state, generate a sequence of state changes that lead to it

These systems are discrete and their state changes are rule based. Example: Given a chess position, generate a series of moves that will lead to it (there may be many, one, or none, but I only need ...
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How does (or should) AlphaGoZero (which does chess) fare against Deep Blue?

Deep blue is good at chess, but is more "hand-coded" or "top-down". https://en.wikipedia.org/wiki/Deep_Blue_(chess_computer) AlphaGoZero is "self-taught", and at Go is very much super-human. https://...