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For questions about designing (or defining) reward functions e.g. for reinforcement learning problems.

6 votes
1 answer
850 views

How should I handle invalid actions in a grid world?

I'm building a really simple experiment, where I let an agent move from the bottom-left corner to the upper-right corner of a $3 \times 3$ grid world. I plan to use DQN to do this. I'm having trouble …
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