For questions about chess playing engines such as AlphaZero and Leela, and questions about AI methods and theory related to Chess. (Questions purely about chess are off-topic but can be asked on SE:Chess.)

Chess is non-chance, perfect information, partisan, sequential two-player game played on an 8×8 grid. This tag is to be used for questions about chess playing engines based on artificial intelligence. (Questions purely about chess are off-topic but can be asked on our SE:Chess.)

Games can result in a win/loss for either competitor, stalemate, or no result (infinite loop). Chess is conducted under normal play, formally defined as victory for the last player to take a turn, except in the case of stalemate.

Chess has been studied extensively, and has been extensively utilized in Artificial Intelligence. The latest and strongest generation of chess engines, Alpha Zero and Leela, utilize machine learning.

Chess is considered partially solved.

SEE:

Chess (wiki)

Deep Blue (wiki)

Stockfish (wiki)

Giraffe

AlphaZero

Chess Engines (wiki)

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