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There's similar boosting classes in XGBoost for regression. You can implement their built-in classes for your problem, rather than implementing from scratch. You can read more about it from their website. You can also take a look at catboost, which implements a different approach.


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After a quick scan, it would seem that, in the history of object detection, machine learning has always been at the forefront. Before then, it would just be a heuristic approach. For a quick answer, here: https://towardsdatascience.com/real-time-object-detection-without-machine-learning-5139b399ee7d That goes over object detection without using machine ...


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You should use both classes together. Let's say you use the method you proposed. Then they will be contradicting each other as one teaches the network to recognize people, not objects and the other teaches the network to recognizes objects not person. There is no need for seperation of the two classes, unless you are making two seperate classifier. Hope I ...


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There are hundred of papers on this task some older than I am! Normally this is done by trying to form a box shape around the image than estimate the volume. This task is typically done with multiple images so the two can generate a more clear picture of the size of the object than one image alone. An object could be 'infinitely' large but its mass could be ...


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Other replies are commenting on the skip connections for a U-Net. I believe you want to exclude these skip connections from your auto-encoder. You say you want to use the auto-encoder for unsupervised pretraining, for which you want to pass the data through a bottle neck, so adding skip connections would work against you if you want to use the encoder for a ...


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Bot development is more about 'hacking' than AI in a way that in the very first place you need to read and (over) write game data which you are not supposed to (and thereby potentially violating the Terms and Conditions - so be aware of that). The AI part is fairly simple for most hack/bot applications that I can think of. Read data To read game data you ...


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