2 votes

How should I define the reward function in the case of Connect Four?

The classic working reward scheme for two player zero sum games (i.e. if I win, you lose and vice versa) is simply: +1 for a win 0 for a draw -1 for a loss These rewards should be associated with ...
Neil Slater's user avatar
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1 vote

Deep Reinforcement Learning - How to Avoid a Naive Solution?

There are many potential reasons why your AI might be learning that it's best to put $4$ pieces in the same column. One possibility is that AI is simply finding this strategy to be the most effective ...
Faizy's user avatar
  • 1,094

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