Timeline for Do I understand the technology of AI upscaling of films and cartoons correctly?
Current License: CC BY-SA 4.0
10 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Jan 24 at 15:48 | vote | accept | ayr | ||
Jan 19 at 3:47 | vote | accept | ayr | ||
Jan 19 at 3:48 | |||||
Jan 19 at 3:46 | comment | added | ayr | I think you're right. I can start with short films. To gain basic skills. And the rest of the base will be added in the process. Thank you for your response and for your time! | |
Jan 18 at 8:53 | comment | added | Neil Slater | @dtn I suggest you start with a naive system based around your initial idea. Building it and experiencing the issue with temporal coherence and frame rate first hand will be valuable experience, and far more rewarding than trying to build the most sophisticated version you read about as the first attempt. Once you have a basic version, then you can refer to ideas in this answer to upgrade it | |
Jan 18 at 5:26 | comment | added | ayr | In general, I would like to study the issue at such a level that I could experiment with the upscale of some old films, which are now perceived completely differently than before... Well, and get some results and practical knowledge. | |
Jan 17 at 15:29 | comment | added | Neil Slater | @dtn: There are quite a few different approaches, and different kinds of models used to solve these problems. So there isn't a specific structure, it's more about how deep you want to look into the issue. Similar is true for image upscaling in the first place. A simple model is to linearly interpolate to get values for missing pixels. Slightly more sophisticated is to use bicubic interpolation. Wavelet decomposition. The modern AI-based upscalers don't do any of that, and even looking at the generative model upscalers, there are GAN-based, Diffusion-based etc. No single model or structure | |
Jan 17 at 14:58 | comment | added | ayr | Well, I think that using the keywords from your answer I will find enough information to study. | |
Jan 17 at 14:56 | comment | added | ayr | Thank you! The “physics of the process” and related problems are clear to me. But the block diagrams and mathematics underlying the methods for increasing temporal coherence and increasing frame rates need to be studied separately. Because, as I understand it, GAN in its pure form is not used for this. Therefore, surely those models that solve both problems have a specific structure? | |
Jan 17 at 12:24 | history | edited | Neil Slater | CC BY-SA 4.0 |
added 353 characters in body
|
Jan 17 at 11:15 | history | answered | Neil Slater | CC BY-SA 4.0 |