Timeline for What type of reinforcement learning can I do restricted to ~200MB on an average smartphone?
Current License: CC BY-SA 3.0
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Aug 23, 2017 at 20:01 | comment | added | DukeZhou | PS I added a slight edit to your first suggestion to the description for the reinforcement-learning tag. Thanks for getting involved. If you want to discuss further tweaks, feel free to open a chat, and invite me from a comment here. | |
Aug 23, 2017 at 19:59 | comment | added | DukeZhou | Don't apologize! I really appreciate you taking the time, and this answer is helpful. Really it's only 9 values over 81 positions, but the game mechanics result with endgame states with ~10 dead cells where no integers can be legally played. Because of the tractable endgame, we don't need to even go that deep, and merely track openings. | |
Aug 23, 2017 at 19:24 | history | edited | A.Rashad | CC BY-SA 3.0 |
added 598 characters in body
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S Aug 23, 2017 at 14:42 | history | suggested | Mithical♦ | CC BY-SA 3.0 |
copy editing
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Aug 23, 2017 at 14:15 | review | Suggested edits | |||
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Aug 23, 2017 at 13:41 | review | First posts | |||
Aug 23, 2017 at 14:15 | |||||
Aug 23, 2017 at 13:38 | history | answered | A.Rashad | CC BY-SA 3.0 |