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What is a good algorithm (and a heuristic) to find the shortest path in a puzzle game?

In a 3D world, there is a Robot, boxes, and switches. The robot's job is to carry boxes (one box at a time) and put them on top of switches to solve the level. All switches must have a box on top for ...
Arcane's user avatar
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How to open up a rigid structure made of connected panels?

By open up I mean slightly open up so that a theoretical structure of panels with no width looks three-dimensional. The original structure being an ideal object where any number several panels can ...
DPM's user avatar
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